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(2 edits)

Thanks for the explanation, the example (or anything you might deem would help a C3 n00b is much appreciated!).

I have a couple questions and would appreciate the answers whenever you had time:

1) So you draw the selected color over the whole screen like on a transparent (or not) square sprite stretched to fill the screen?

2) Are you planning to release it commercially?

3) Do you have experience with other engines? And if yes, what are pros and cons of C3 in your opinion for making retro 2D games?

4) What is the best tutorial material to learn making platfromer in C3 in your opinion?

Cheers!