Thanks for the reply, and the work on the game!
I've seen the damage calculation issue with a variety of enemies. But I just tried and was able to reproduce the issue with Goat Huntsmen and Werewolves.
Here are a few example fights. I'm doing nothing but Attacking.
Fight 1 vs. Goat Huntsman:
- Text says I deal 57 damage; GH takes 57 damage (now at 83)
- Text says I deal 50 damage; GH takes 50 damage (now at 33)
- Text says I deal 24 damage; GH takes 24 damage (now at 9)
- Text says I deal 68 damage; GH actually takes 182 (now at -173)
Fight 2 vs. Goat Huntsman:
- Text says I deal 37 damage; GH actually takes 116 (now at 24)
- Text says I deal 72 damage; GH actually takes 183 (now at -159)
Fight 3 vs. Werewolf:
- Text says I deal 78 damage, WW actually takes 178 (now at 172)
- Text says I deal 42 damage, WW takes 42 (now at 130)
- Text says I deal 85 damage, WW actually takes 214 (now at -74)