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THIS WAS REALLY COOL dang!! I loved the directional dash mechanic, felt like a really neat movement tool that I could see being expanded on in a bunch of fun ways beyond this jam. Chaining the dashes together feels great, though it does make the platforming a *bit* easy sometimes since it's a such safe way to gain height.
The grace being used to purchase scrolls is a neat! I like that if an attempt fails, if you collected some grace the next one will likely go better (though I only found out about the scrolls on my 3rd playthrough)
I also liked the narrative elements, gives a sense of a larger world outside just the window we see here. Loved the art direction as well.
Overall I really enjoyed this, thanks for making it!

(+1)

Thanks for playing and for the kind words! I'm glad you enjoyed it!

I was wondering a bit about the difficulty; I had to balance the fact that you lost your entire progress if you mess up, so I wanted to add multiple routes, and then meant multiple dash points. I think I overdid it a bit in some places though.