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(3 edits) (+1)

I believe this game probably won the award for being the most innovative game!
Unique game style! This open world concept offers lots of freedom and fun, even when you dont play by the rules of the game, you got enough time to just go and do a few shenanigans of your own.
Awesome way of representing the drunk effect in controls and visuals! You nailed it!
Like it or not, I believe the main character represents over half of the Amiga community!! :-)

I am highly anticipating that you will continue the game development as it is very ambitious project which has so much potential and will be lone successor in its own category when finished. 
The game currently feels a bit limited in actions, so I do hope for a bit more depth of actions in future updates (hopefully you keep updating).
Keep up the good work!!!

Suggestions for future updates/additions (the possibilities are endless in games like this!):
Visual representations of time:  Sun-up, Moon-up (cant focus on clock numbers when drunk, lol)
Change of in-game tune to a chase-tune (something similar to Benny Hill chase theme) when chased by cops or muggers.
Funny random taunt/insult to police officer every time you visit them.
Add reason to move away from the shop to avoid repeating drinks (farming) from the same shop - like "I cant drink more, I need to pee", but workers/bouncers forbids you from peeing near the bar and a spawning bouncer chases you off if you do.
Buy and reserve a banana or beer bottle in pocket for when shops are closed - drop banana peel or bottle later.

Other ways to make the game last longer:
Find cash on street in random locations or other ways to renew cash.
Cops reduce money when they catch you and you have too much cash (as if paying a fine)

(+1)

Thanks very much for your nice comments :) Yeah, there's a lot more that can be done, we had plenty of ideas that we just didn't have time to get in there. The engine took a lot more time to develop than I'd hoped, which left us short of time for the rest. Bribes for the police, changing palette with the time, street lights / lights in windows were all in the plan along with more types of NPCs, extra ways of passing time by going for a nap, a bigger map with unlockable areas and so on. We do plan to continue development so at some point these features will hopefully appear :)