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Weegie Nights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality - Does the game innovate or try something new? | #1 | 4.439 | 4.636 |
Overall | #5 | 3.795 | 3.964 |
Audio - Does the game have nice sfx and music? | #6 | 3.656 | 3.818 |
Graphics - Is the game aesthetically pleasing? | #6 | 3.656 | 3.818 |
Completeness - Is it an unfinished tech-demo, prototype or a complete game? | #7 | 3.743 | 3.909 |
Gameplay - Does it control well and is it fun to play? | #9 | 3.482 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I believe this game probably won the award for being the most innovative game!
Unique game style! This open world concept offers lots of freedom and fun, even when you dont play by the rules of the game, you got enough time to just go and do a few shenanigans of your own.
Awesome way of representing the drunk effect in controls and visuals! You nailed it!
Like it or not, I believe the main character represents over half of the Amiga community!! :-)
I am highly anticipating that you will continue the game development as it is very ambitious project which has so much potential and will be lone successor in its own category when finished.
The game currently feels a bit limited in actions, so I do hope for a bit more depth of actions in future updates (hopefully you keep updating).
Keep up the good work!!!
Suggestions for future updates/additions (the possibilities are endless in games like this!):
Visual representations of time: Sun-up, Moon-up (cant focus on clock numbers when drunk, lol)
Change of in-game tune to a chase-tune (something similar to Benny Hill chase theme) when chased by cops or muggers.
Funny random taunt/insult to police officer every time you visit them.
Add reason to move away from the shop to avoid repeating drinks (farming) from the same shop - like "I cant drink more, I need to pee", but workers/bouncers forbids you from peeing near the bar and a spawning bouncer chases you off if you do.
Buy and reserve a banana or beer bottle in pocket for when shops are closed - drop banana peel or bottle later.
Other ways to make the game last longer:
Find cash on street in random locations or other ways to renew cash.
Cops reduce money when they catch you and you have too much cash (as if paying a fine)
Thanks very much for your nice comments :) Yeah, there's a lot more that can be done, we had plenty of ideas that we just didn't have time to get in there. The engine took a lot more time to develop than I'd hoped, which left us short of time for the rest. Bribes for the police, changing palette with the time, street lights / lights in windows were all in the plan along with more types of NPCs, extra ways of passing time by going for a nap, a bigger map with unlockable areas and so on. We do plan to continue development so at some point these features will hopefully appear :)
Astounding! This is very well done and very funny. Props on the scrolling isometric map. This is a very original concept too, top marks!
Thanks very much! That's what happens when you start fishing for ideas in the pub with a few other Amiga users ;)
Probably the most unique gameplay for the jam. It's absurd, it's funny and it's well-polished. Menus and controls feel like the developer(s) know what they're doing and doing it with skill. Music is great too.
Great title music. An accurate depiction of Glasgow. Also quite educational. Made me chuckle more than a few times. Character sprites were nicely done. Cool isometric engine that you don't see often enough.
Really good "adult" game.
I love the graphics style.
Forget about walking through Glasgow....work togehter with steamknight to create a city with a cyberpunk setting and make a really good "Syndicate game" ;-)
I think your engine can handle it!
Haha, nice idea! And thank you for your comments :)
The theme is original and fun.
The isometric view works well.
I like the effect when drinking too much. Cannot walk straight too. I cannot stop laughing. Sound is also great! I saw Glasgow with google maps. Then I think the stage is really well designed to retro computer.
Thanks very much!
AmigaBill will LOVE this!
To allow easy access for users to test, your entry has been uploaded to AmigaLive.com within a game compilation named "Blitz Basic Game Jam 2022" under the default server games list.
Good luck!
Thanks!
This game looks and sounds amazing. I love the sense of humor and the entire premise is really original! Perhaps it's a quirk of the emulator I was running the game on, but the fire button would be 100% spot on in the menus, but I couldn't seem to consistently talk to people or open doors, those menus would show up maybe 1 in 20? Very possible the issue is PEBKAC.
Anyways, this was really impressive! Great job!
Thanks for the comments :) I haven't noticed any issues like that, but I'll check it out. Just in case though, you need to be quite close to the NPCs to interact with them - basically overlapping them. And to open shop menus, you need to push the joystick towards the shop front while pressing fire - possibly the emulator setup has an issue with multiple keypresses? You can also try keyboard controls, using arrow keys and space instead of a joystick.
Looks like it was a PEBKAC problem, my bad. I wasn’t pushing in the direction while pressing the fire button, I was stopping then pressing fire. I’m going to give that a shot again. Thanks!