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(+1)

I included Harold: PI @ 4:40

The only thing I wasn't too fond of was the inability to get out of the elevator after getting in, I did check a few times just to see if elevators could go beyond their current floor , but ended being forced to go in the opposite direction and immediately return. 

Good enemy interactions and clear to understand puzzles. :)

(+1)

Thanks for playing! Your combination lock guesses made me laugh :)

Guessing the footage was recorded a little while back - I've patched the elevators to allow for exiting on the same floor and made jumping/dodging a little easier recently. Definitely should have added a run button as you suggest in the video though, would make backtracking much less frustrating.

Appreciate the video and the feedback!