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(+1)

Wow this presentation is top-notch. The atmosphere is beautiful, love the color palette, the pixel art, music and writing, well done.

The platforming was also really satisfying as well. There were some minor control challenges — I understood that you only dashed to the crosshairs when you are in the air but in practice I found this a challenging to control. But it still handled pretty well and the in-air controls felt good.

This is a great entry, well done. I hope you add more to it in the future.

(+1)

Yeah, I also have a few points where the dashing doesn't do exactly what I was expecting (e.g. doesn't work when I think it should); is that the problem you had as well? Mostly I've had to teach myself to wait longer before pressing than I think I have to. Maybe the solution is to make the circles indicating where the motes' ranges are smaller, so the player waits longer?

Thanks for playing and for the kind words!

hm, maybe I was experiencing something like that too. at the time it just felt like it was being affected by my having landed on a platform. I played pretty spammily, just slamming the jump until the dash occurred so I might not have noticed that lag as much.