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(+1)

Heya! The video from 9:25 covers most of whats in the course at the moment.

And this blogpost has a roadmap for much of the content although all the dates are now wrong, but it does show the intended content at least: https://bramwell.itch.io/godot-4-beginners/devlog/362144/transitioning-to-gdscri...

Unfortunately I don't have any immediate plans to cover C# as I don't have any personal experience with the language - that could change if I see lots of demand for it though :)

(+1)

Fetched it!

Support your work!

And where should I use these assets to start?

I don't think there's a wrong way to get started, either reading the existing materials or openning the project in the latest beta version and seeing how all the pieces fit together, opening any scenes you're interested in when you run them :)