Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I'm confused how castles work and what "on route to nearest" means. My castle got 0 points, even though there are two plains between it and a town (what happens if the path is 2D and not 1D?)

Oh, and I completely botched the daily because I was expecting to fill like 90% of the board with symbols :D It should say you only get 11.

Random Shuffle:  24pts

๐ŸŸฆ๐ŸฆŒ๐ŸŸฉ๐ŸŸฆ๐ŸŸฆ๐ŸŸฆ

๐Ÿ˜๏ธ๐ŸŸฉ๐Ÿ˜๏ธ๐ŸŸจ๐ŸŸฉ๐Ÿ˜๏ธ

๐ŸŸฉ๐ŸŒณ๐Ÿ”๏ธ๐ŸŸฉ๐ŸŸจ๐ŸŸฆ

๐ŸŒณ๐ŸŒณ๐ŸŸฉ๐ŸฆŒ๐ŸŸฉ๐ŸŸฆ

๐ŸŸฉ๐Ÿ”๏ธ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ๐ŸŸฉ

๐ŸŸฉ๐ŸŸฉ๐Ÿฐ๐ŸŸฉ๐ŸŸฉ๐ŸŸฆ

TeenyShire

For the castle to score you need to have a clear path of grass between it and a house tile. 
There's a little turn counter in the bottom corner but it could be clearer.

Oh, I thought ๐Ÿ” was for some kind of restart or reroll system and that looked like a number related to that.

What about a diagonal path from a castle? Can you introduce obstacles to make the path longer (with more turns?)

No diagonals, but the scoring is at the end so you can make the path longer through play.