Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

yeah, like i said in the paragraph i put on this submission, i have absolutely no idea how to master but i bothered to try this time 💀

(+1)

Ultimately, mastering = EQ + loudness control (and EQ is just loudness control in the frequency domain). You did well! In terms of technique - a multi-band compressor with a bit of extra bass crush and makeup gain in the low frequency spectrum is all I'd really add to the tracks you did, plus a fine-tuning EQ pass to make sure there's no problem frequencies that would mask loudness readings. Then run a limiter over the whole master bus until you get the LUFS readings you're after. (For sound cloud, about 14.5 - 15db LUFS is about right.)

thank you for the advice! i’ll try this and maybe start messing around with those things more in the future.