Awesome, thanks for the update. Will check it out.
As far as other feedback goes, personally I'd prefer:
A better flashlight/wider viewing distance in Split Screen.
I found Intermission very confusing and gave up on it. It seemed overly complicated and when trying to press the direction arrows they often didn't work. Would recommend Allowing players to use the arrow keys on their keyboard as inputs or at least making it more obvious which way the arrows are facing.
I Think I hit Something was fun, could probably do with tightening up some of the jump scares (and maybe removing a few).
I really like the concept of Don't Look UP, but the ending doesn't really land at the moment. Not sure what you could do to fix it. I think you probably need to see something genuinely jaw-dropping up there (maybe a giant cosmic horror entity).
Just a Peep was pretty cool. The ending could probably be tightened up though.
I absolutely love Repeat.Repeat.Compulsion. Could probably do with a couple of checkpoints though.
I really love a Sheep's Gun too. Very tense and unsettling atmosphere. The only other thing I'd add is a walk cycle for the girl because she just kinda slides across the floor at the moment!
I Didn't See Alone/White Canvas. Is that actually in the game?
Sorry if the feedback comes across as overly critical. I know you're a solo game dev, so creating 8 unique games is a pretty massive project and I really love certain parts of it. I also plan to go a gameplay video on my YouTube channel at some point. :)