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When you reload the game, you restart at the home area and have full health. 

As I recall, in Magirune, you had to be very efficient in the game so that you did not run out of health potions and basically had to be perfect at the game to solve it in hardcore mode. It would be good to have fewer potions in hardcore mode and stop the feature about getting health back when reloading the game to make hard mode even harder.

I was able to end hard mode with 45 potions.

That's one of the top run I've seen!

The dungeons are separated by sections, each sections have 10 floors. In Magirune 1, section 3 had a higher difficulty. It will be the same in the full game. Hopefully it'll be ok.

The reload exists because I wanted to give a "chance" when people come back after they stop playing. The problem happen when people abuse and just reload. Reading you comment got me thinking. Maybe I could give full heath if there's a difference of 10 minutes between the last save and the reload.