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Thanks for your feedback, it means a lot to hear you enjoyed it!

Great idea on the turn counter. I have a turn manager coded up, but due to time constraints, it doesn’t physically show in each level, even though it’s keeping count. I also was considering adding a little arrow over the top of each enemy while it’s their turn. This would let the player know that the enemies are moving. Now for a turn count over each enemy before they move may make the game a bit too easy, IMO, but it’s definitely something to consider.

Thanks again and I’ll be sure to check your game out too!