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Da heck, is Mr. White a cat with spare 9 lives or something?

Oh, does encounter also count for endings? I got an encounter about Ron's underling and I got a lipstic and a dress if you lie, and I can become Ron's spy if I tell the truth..? Still haven't found out who Ron is btw nor do I know how to find out.

Also killing the kobolds, will it effect the ending? I tried to killed them cuz i figured it would be faster to get  to 100 humanoid kills but now some kobolds roams around the map and attacking me, the one in swamp part and the forest doesn't attacked me tho. Btw this is after I befriended them (giving the food basket). Ah, btw I think there's a bug with the friendly kobold, I got the hangout option but when I press it there's nothing happening. Same for the Huntress but this one got no hangout option.

Endings are really not that important right now. They are pretty much a black screen with some text at the bottom. The most important part are your stats and resourcess you have when you end the game and you unlock new outfits and cheats depending on those. For example, if you have something like 999 food, you unlock an item that gives you pretty much unlimited food for your next playthrough. Or if have above 100 in any ranged skill, you unlock ammuniton dispenser which gives you free ammo. Ending the game with certain skill levels unlocks new outfits.

I will check the hangout options. Some NPCs still have them without them actualy working.

Ohh... I see. That's really useful. Will it only give me one bonus/cheats even if I have like all weapon stats 100 and 999 food? (btw by 999 food, you mean the one in the pantry and not in inventory right? Is it the food amount or food quality? if its quality I'm fricked).

About the NPCs relationships, I got the huntress's relationship to 100+, what did it do? Is there like a romance option?

The game just goes through all conditions one by one, so you can unlock multiple cheats and outfits at once without problem. Not all of them though, since some endings require you to have certain skills higher than others. 999 food is the food resource you pay for working.

Relationship doesn't do much right now. Some NPCs will give you gifts if you raise it to like 20 and they will be considered your friend if you raise it above 50 (necesary for house upgrade and some endings). I will develop this part further once the game actualy has more things to do beyond year 1.

Deleted 1 year ago
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Bruh I'm still trying to make the cabin, stuck on crafting level 49. It's literally impossible to upgrade your level from training. I'm not a gacha gamer who thinks that 2% is a good chance percentage. You gotta make the minimum training percentage a little bit higher bro.

Edit: Oh, just realised that working also do the job for increasing my stats, very slowly tho. One week of working and only 1 stats level up. 

Btw, will you add a "Suggestion" thread? You got the update and bug report thread but not a suggestion one (at least as far as I know). Maybe people can bring you more idea to add into the game, or perhaps you already got a full plan about what will be in and out of the game?

Training is a good thing to do once you have some money to spare and want a quick boost to start with, but the chance for increase is pretty much 0 at level 50. Once I add more settlements and better paying jobs, level 50 will be pretty much nothing. Right now it is pretty much all you need to learn most recipes. Main way of increasing stats after training is working. It is slower, but you get money and some physical stats.

Suggestion thread is in the general section. Here.

As for the plan for the game, some things are planned to the last detail and some things are just rough ideas I have. If you think something would fit into this game, feel free to post it in the suggestion section, even though there is a big chance it is already planned.

Can scars effect the gameplay? Like new dialogue or something? I tried to get some scars but when I tried to talk to some NPCs they just doesn't care. I don't have the scars for the stomach wound tho. It always says that I used too much medkit and need to work or rest to use it again. I only got the scars for face, arm, and leg. Maybe increase the medkit uses a little bit more?

Npcs used to comment on them, but then I fixed some bug with the scars and didn't bother to add the dialogue back in, since most of the dialogue is unfinished anyway. I will add it back into game at some point though.

Alrighty then, I saw something about a new character avatar that looked 3D, really cool to look at. Hope to see the clothes, wounds, and scars on that model too later on!