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Nice :)

Oh, and I realized that for leaving a level, a dialog would make things extra complicated and is not really needed, but  a countdown like the one for rerstarting a level would be perfect.

It would be a little complex with the way the game is structured to integrate a dialog. However, that's a great idea to re-use the countdown timer for leaving the puzzle too. :)

Hello xchemist,

I added the countdown timer to the reset using the Leave Puzzle Modes in V1.3.0. See this devlog for details. Enjoy!

Thank you! :)