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So basically what happened was (and this may not have made the video) but he left the garage and found me by the book shelf where the keys supposed to be.  And I was never able to outrun him sadly.  This isn't my type of game either, so more than likely it's me, but in my playthrough, it just felt unfair.  Once the video is uploaded I'd love if you could watch it and see if it's me being stupid, and don't be afraid to call me out on it!

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so the AI saw you from across the map, damn, that can happen, so there is a small problem that the game is Frame based, so for lover fps (10) the AI dosent detect you at all but for high i guess it's instant detection (VSync is on), i had my fps at 75, i could move detection to be on FixedUpdates (only way to turn off vsync if you play on Low).


Also you get this flashing Post Processing when you are getting detected so that's an indicator, the distance fall off is Linear but i somehow should make that to be a Lerp, that should be way better.

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Gotcha.  So the video is locked at 60 (not sure how well it looked) but I think it was running around 75-80.  And yeah, I did figure that when the screen got weird he was close, but and I think the video shows it too, he was in a room with me and it wasn't going weird but when he left it did start going weird.  I did enjoy it, what little I could actually play, and would've loved to see the other endings, but I don't have the patience for that lol

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xdd, yeah, this is a trial and error gane, a small rage game? Also he can hear you move chairs and hear you walk but that should only bring the AI close not make his detection % go up.


I am really interested in the video but it's taking some time to process, so i might not be able to watcht it, but thank you for the feedback, 1.2 most likely tomorrow.

Yeah him hearing you move chairs and walk makes sense, buts also able to hear me while I'm standing still for some reason too, which is annoying.