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Genuinely one of the best and most original things I have read in recent memory. Admittedly, the cutesy art style made me a little skeptical going into things, but your storytelling has an emotional maturity to it that I didn't expect. Plus I've never seen a character quite like Mary in any medium before, visual novels or otherwise. 

Crowven's route was probably my favorite one in terms of story, just for how well it deals with the subject of grief. But Reginald hits all my niche interests in a character, so I'd say he's my favorite part of the game overall. I will say that I think he could've been worked into the main plotline better, and that both of his endings feel pretty abrupt; he almost gets a stronger send-off in Twyla's good ending than in his own route. (Disclaimer: I'm not sure if my true end save file branched off of Crowven's route or Reggie's, so maybe I missed a couple of Reggie scenes that would explain the mysteries around him better? He only appeared once in that playthrough.) Regardless, if you ever made a follow-up game with him, I honestly would love to hear more of his story.

This is so kind of you, thank you so much!! <3 Comments like these really mean a lot to me, more than words can say! :')
I'm actually working on a game right now (Blackout Hospital) that features him as a main character, so his story is definitely continuing! I post about it a bit on my twitter(arcadekitt3n) and instagram(arcadekitten) if you want to follow along on its progress!

No problem, you totally deserve the praise! Glad to be of any service in any way I can. I'm a writing person myself, so I always try to give people usable feedback on their stories.

You know, the first thing I did after finishing this game was to find your Tumblr. I'm actually the person who asked about the control system for Blackout Hospital. Hopefully I can fix my keyboard before the game's release. Nonetheless, I'm looking forward to following its progress. The art alone looks very promising.

P.S. If you ever want a proofreader for your game scripts, let me know. That's kind of my profession ;)

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