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hi, 

If you have a 512 image and want to 2048 you have to select 100% resize (that means no resize) and bsrganx4. The resize before upscalimg option goes from 1 to 100%.

VRAM/RAM is a limiter for GPU VRAM but if needed the app Will use system RAM as GPU Memory to avoid full Memory errors.

The output file is saved in the same folder of the original file, called "filename-BSRGANx2.png". The temporary files in source are deleted once upscale process in done.

Strange you are finding this problem:

 what is your PC specs ? 

 what is your image extensions ?

Thanks for your reply - I think it's probably an error with me not meeting minimum specs. I have an Apache Pro laptopwith Nvidia1060 (3GB). I think minimum is 4GB, recomended 6/8GB+ I have since found a workaround by using a github cloud version, which works on low-spec machines (my laptop, old Lenovo tablet and my Samsung Galaxy A20 phone) using a browser...I've managed to make 1300 images in a day or two.

https://myalbum.com/album/gH5srPyFm6Z4qW/

ok, thank you for your feedback :)

Did you tried with VRAM limiter?

 Because for 3gb VRAM you can choose 2gb and see if works :)

Ah OK - thanks! I didn't know about the limiter. I'll try it. Thank you

Thank you ! :D