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Sorry it took so long but as promised, I replayed this game for my massive backrooms horror games video! Lost Direction is the 4th game in the video if you're interested in watching!
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No worries, glad you played it again! loved watching your video
id like to de-mystify some things a bit 

> I totally agree on the lighting, but there is something new to aid that which I'm surprised you never found given how long you played, there's equipment you can find, keys, better flashlights, and some other stuff. Could just be RNG but there's a lot of stuff that was added to tie it in with some other projects of mine, mainly Radio Disturbance.

> The "levels" are procedurally generated of course, but as of the latest update some aspects are baked into them, such as area locations, features, events that can spawn. So some content does get locked behind certain levels. There are also special levels that can appear if you trek real far down namely partial 25.

> The faces you saw are very rare, very glad to see someone run into them, I find it hilarious that you encountered it on the one area I was hoping no one would see them though, Normally you can just get glimpses of them behind doorways.

Thanks for playing! While I don't think lost direction will be getting any new updates your feedback in the vid was invaluable, I will definitely consider it with newer projects!

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That's really funny, wouldn't be the first time I had terrible RNG in an indie game lol. I still hold my ground and say this is the most atmosphericly creepy backrooms game I've ever played. You've made something cool and unique!

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thanks, glad you still like it!