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Hi. I know that this is an old game from you, but if you upgrade it, you can improve it by querying the location of the player and, depending on this, place an empty actor on the wall, in which the bullet hits, then the projectile will not go through on the wall. This is a really great transcript.

Hello, while yes this is a great idea it will eventually be taxing to the engine when you run into more enemies and bigger sprite bosses. Sadly the game wont be having updates now, thank you for the suggestion!