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Rajcsányi László (WLS)

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A member registered Feb 29, 2020 · View creator page →

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OK. ChatGPT helps a lot with implementation. You upload the Engine to it and it installs it with varying degrees of success. For example, I solve it so that if Variable200=true, the bullet stops, if False, it goes through the wall, so you can often turn it on and off during gameplay.


Hi. I don't know if you use this, but it might come in handy for future developments in this game. If the projectile stopped at the wall, you could use more tricks. To do this, you just need to modify the Projectile_b.c file with a function, and the bullet will no longer pass through the drawn walls. If you want the file, you can download it here: www.wls.hu/gbstudio/Projectiles_b.c (this is for version 2.0b5).

Hello. Yes. Same true.

Hi. Thanks for the comment, I don't really understand these things, so I removed the license entry. Yes, we made it together with the creator of the ZX Spectrum version, so we have all the necessary permissions. :)

Thanks! :) Here it is: https://lacoste42.itch.io/thunderturds

Hey Davey! What do you think of this? I think it looks pretty good, and I could finish it in a day or two. Is that okay with you? 

Okay. I don't know when I last saw such a well-designed and good game. Extreme respect.