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(+3)

Or perhaps a “Monster Book” for players to look through? Like once they face an enemy, the game reveals information about the enemy like a brief description for players to read and a lists of their element resistance. One way would be to make most of the resistance unknown until the players discovers them by chance or by logic. Like those elemental fairies would be strong against their own elements, but vulnerable to their opposites.

(1 edit) (+2)

Wouldn't be a bad idea.  Right-clicking on a enemy could open up a detailed Beastiary with unlocked details and lore.  (bestiary is the correct spelling, but I prefer "beast".  It just makes more sense.)