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(1 edit)

I really love the bleak atmosphere, maybe it's just the open map but it feels very lonely and windswept. Refreshing, to say the least, to have an interpretation of a hellscape like this.

I don't even mind the difficulty being a little low, the beautiful levels more than made up for it.

Thanks! This game was fun to make since it let me go fully weird with the level design. I'm glad you like them, although I would personally remake the first couple levels.

The first level felt really menacing in its sparseness… what would you change? I personally love the idea of a redux… secrets, more levels, more weapons?

If by first level you mean the blue level, I would change the floors to have more holes in them, like broken ice. Also I would help direct the player more, since it's a bit too much of a labyrinth at the moment and can be frustrating to play.

Ohhh, I was referring to the floating red platforms and lake of blood level... is that not the first level? It's been a minute since I last played.

Ah no, you're correct. I just usually referred the floating red platforms level as "Level 0."