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(1 edit) (+1)

Ohh sure don't worry I can dedicate a section within the castle and/or in the patch notes to quests and characters in the next update. I already made sure that newer quests say that they can't be completed yet, but I haven't updated all the older ones. I mean I think I completed most of the currently available content at the Depths but I forgot to add the introduction that you can actually go there after the assault, sorry about the confusion again. Also, since it's basically only me (Vector) working on the game I'm informed xD.  As always thanks for the feedback though.

Oh, I just stuck with the default name lol.

Also I just noticed that I didn't finish that sentence. I meant to say that the list could be compared to a save to determine if there is anything still undiscovered.

Hmm I think I could maybe have it show up in the save screen but I might have to introduce new switches for some recruitments. I'll make sure to at least give an overview somehow with the next update.

(2 edits)

Oh, I guess I didn't explain myself very well. For a hypothetical example, if there is a quest on the list that isn't in my quest log then I would know to explore some more and if not, then I would know that I'm done with available content.

I didn't mean that the list should be on the save screen. That sounds like a lot of extra work for the same result. 

No problem. I think I'm simply going to list the quests by location somewhere in the castle and if a quest has prerequisites I'm adding those eventually too. Just a heads up though the next update will be mostly fixes again due to some issues I'm going to mention in the next update post, I'll definitely try to include the quest overview.