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(+1)

It was fun, but also really frustrating. I get that it's supposed to be frustrating, but I felt like it wasn't frustrating in a "good" way. It wasn't just that the controls were difficult, but they were difficult because they seemed entirely random and like I had little to no control of what went on in the game. It seemed like how the arms moved were completely random regardless of what arrow keys I pressed, and at some points, the arms wouldn't even move. It turned into a game of "spam random arrow keys until it happens to go where you want it to."

I played to the very end, though I didn't get to see the end screen since I was still holding down an arrow key from the last level, so it skipped right over it and back to the beginning. Another thing I noticed was flickering text (the instructions shown on the first level was one of these). Another problem I had was that sometimes I won without understanding why (the item not being anywhere near the bowl). At one point, I punched a bottle of Vodka into oblivion and it took me to the next level.

Despite being frustrating, I found it fun, though having some sense of control would've definitely been nice. I like the concept as well as your interpretation of Rick drunkenly eating breakfast.

(1 edit) (+1)

Thanks for the in depth review!

I agree with all your points. You have a really good eye for games! I didn't have time to polish it so it is what it is! :) 

Just wanted to add a few things because you were so nice to review it so well:

Yes there is a bug where the goal objects sometimes will unintentionally push a player to the next level.

The test flickering is intentional.

There is a "final screen" but it's press any key to continue, so yes it appears to be a loop because most people are pressing on the button to play when the screen comes up.

So yes, for it to be a "real" game, it definitely needs more love! Thanks for playing! :)