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Hello! Thanks for taking the time to ingest the game and give some feedback. I actually agree with those points. So there are now two modes, one where the player can never lose (they hit the pipe and get the punching sound but it doesn't restart the game) and another where they can lose and it will restart. Good luck on your projects!

Wow, thank you for the update! I just played the story mode and liked it a lot. With your timing of Dong's taps at the very end, you can really feel his pauses and hesitation. I'm glad I get to see how it ends now!

(1 edit)

Excellent, and you're welcome. I didn't playtest the game too much outside myself so all the feedback is helpful!