This is interesting Jeroen. I see a Python like syntax although it extends Lua. Hey why not join the game jam? There's still 2 weeks left and if you have a demo game 2D or 3D made this year it still counts, not necessarily finished.
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A game jam, eh? Well perhaps I can add my BallPlay++ game even though it's far from finished (and the game will crash or show other unwanted behavior as a result at the present time), although I coded that game entirely in C++ and not in a Blitz variant.
And a Python like syntax you say? Well, I guess some elements of Python are in there. I most of all mixed elements I liked about Lua, C++, C#, Pascal and also a bit of BASIC.
Sorry about that. You may have noticed I ain't on-line on itch that much. And since I do most of my updates here through Butler I really can do a lot without getting onto the site. (The only reason I was on-line now was to write a quick fixlog on my game "Who is the Virus?", since although it was a small update, the one hotfix did cover a major problem, but I saw your comment then).
So I guess my replies are always a bit late here.