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Oh no, couldn't run the .love file on mac!

Platform is macOS Mojave 10.14.3

Error
Cannot compile pixel shader code:
Line 55: ERROR: Invalid call of undeclared identifier 'texture2D'
Line 57: ERROR: Use of undeclared identifier 'texclr'
Line 64: ERROR: Use of undeclared identifier 'texclr'
Line 66: ERROR: Use of undeclared identifier 'texclr'
Traceback
[C]: in function 'newShader'
main.lua:77: in function 'load'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
(2 edits) (+1)

Sorry about that! I don't have my own Mac computer so that bug wasn't caught until our musician played the game after the jam was over. I believe I mangaed to fix it, just give me a few minutes to upload the new build.

EDIT: A new build has been uploaded to fix the crash.

Appreciate the fix :) I can now play it, but can't get past the first patch of water? Maybe i'm doing something wrong but it seems like the jump is just not high enough :( Could be an issue with variable frame rates affecting the physics?

Nice effort though, cool graphics and sound, Menu art was very nice :)