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It's not a bad game per sé, but I personally feel like the suicidal themes that this game touches don't really go well with the googly-eyed character and apparently happy-go-lucky we play as, it doesn't complement the (recommended) music or story very well.

I managed to clear most of the enemies/suicidal thoughts, but is there any way to not get a game over, or am I missing something? Maybe killing an enemy could give you a bit more time before you part ways.


Well, there is no way how to win the game. I made this in time delay so game isn't finished yet. Almost all mechanics you mentioned were originally planned to add right into the project (music, better health system, art etc.). I'll try to add these things in near future. Thanks for playing the game and amazing feedback!