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This happens whenever I try to give someone a health potion, so clearly Aqua is making SURE she's the only way to heal. Unrelated note: I find some of the banter while exploring whatever guild quest to be quite funny!

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1506, in script call

    $ adventure.battle.use_ability(adventure.battle.current_target_rank)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1506, in script call

    $ adventure.battle.use_ability(adventure.battle.current_target_rank)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1447, in script call

    $ adventure.battle.next_unit()

  File "game/scripts/adventuring/battle.rpy", line 1489, in script call

    $ adventure.battle.bot_use_ability(ability=ability, targets=targets, party=target_party, boost=boost)

  File "game/scripts/adventuring/battle.rpy", line 1447, in script call

    $ adventure.battle.next_unit()

  File "game/scripts/adventuring/battle.rpy", line 1489, in script call

    $ adventure.battle.bot_use_ability(ability=ability, targets=targets, party=target_party, boost=boost)

  File "game/scripts/adventuring/battle.rpy", line 1471, in script

    pause 1

  File "renpy/common/000statements.rpy", line 453, in execute_pause

    renpy.pause(delay)

  File "game/scripts/adventuring/battle.rpy", line 1143, in execute

    screen action_selection(battle):

  File "game/scripts/adventuring/battle.rpy", line 1143, in execute

    screen action_selection(battle):

  File "game/scripts/adventuring/battle.rpy", line 1165, in execute

    $ current_weapon_type = unit.weapons[selected_weapon_i]._type

  File "game/scripts/adventuring/battle.rpy", line 1165, in <module>

    $ current_weapon_type = unit.weapons[selected_weapon_i]._type

AttributeError: 'Monster' object has no attribute 'weapons'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1506, in script call

    $ adventure.battle.use_ability(adventure.battle.current_target_rank)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1506, in script call

    $ adventure.battle.use_ability(adventure.battle.current_target_rank)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1451, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 1447, in script call

    $ adventure.battle.next_unit()

  File "game/scripts/adventuring/battle.rpy", line 1489, in script call

    $ adventure.battle.bot_use_ability(ability=ability, targets=targets, party=target_party, boost=boost)

  File "game/scripts/adventuring/battle.rpy", line 1447, in script call

    $ adventure.battle.next_unit()

  File "game/scripts/adventuring/battle.rpy", line 1489, in script call

    $ adventure.battle.bot_use_ability(ability=ability, targets=targets, party=target_party, boost=boost)

  File "game/scripts/adventuring/battle.rpy", line 1471, in script

    pause 1

  File "renpy/ast.py", line 2015, in execute

    self.call("execute")

  File "renpy/ast.py", line 2003, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 453, in execute_pause

    renpy.pause(delay)

  File "renpy/exports.py", line 1563, in pause

    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3737, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 436, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3737, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/screen.py", line 447, in per_interact

    self.update()

  File "renpy/display/screen.py", line 637, in update

    self.screen.function(**self.scope)

  File "game/scripts/adventuring/battle.rpy", line 1143, in execute

    screen action_selection(battle):

  File "game/scripts/adventuring/battle.rpy", line 1143, in execute

    screen action_selection(battle):

  File "game/scripts/adventuring/battle.rpy", line 1165, in execute

    $ current_weapon_type = unit.weapons[selected_weapon_i]._type

  File "game/scripts/adventuring/battle.rpy", line 1165, in <module>

    $ current_weapon_type = unit.weapons[selected_weapon_i]._type

AttributeError: 'Monster' object has no attribute 'weapons'

Windows-7-6.1.7601-SP1

Ren'Py 7.4.11.2266

Adventurer Trainer 0.1.4 0.1.4

Sat Oct  8 16:20:50 2022

Thanks for the report! Consumables will be fixed in v0.1.5