Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Understandably this would be a lot to ask but imagine a more 'zoomed-out' generator with full compatability with your other generators, eg: A world generator where you can click on continents to get a perilous shores region generated in the shape of the continent/region.

Also perhaps you could add some non dangerous places of interest. I understand this is for roleplaying games such as dnd but I think it'd be neat to have some non dungeon and non village icons on the map, things like ruins, outposts, and temples don't all need to be dungeons and it would inspire a bit of lore making for the map. Especially if some icons were locations of old battles, holy sites, lone farms and the aforementioned ruins, outposts, and temples dont always need to be a skull on the map that loads a dungeon, they could also be a rumor icon with a short randomly generated description.

nonetheless I have ideas but none of the knowhow or perspective on how hard it is to make something like this so thank you for creating such an awesome tool.

(+1)

I may want to make an abstract "world generator" in the future, but in this case I'll try to make it as independent of (while still integrated with) Perilous Shores as possible. I totally get the appeal of the idea of "super-generator of everything", but at the same time I am sure that generators with smaller scope are more useful in practice.

Regarding non-dangerous POIs: that's actually how I imagined them originally, but I couldn't come up with a decently looking icon for them. So they became skull-marked "dangers" with such way-to-easy-to-generate names as "Castle of Doom" and "Prison of The Mad Witch". It's probably too late to change them, but I am planning to embed some small pieces of generated lore into descriptions of geographical features (woods, mountains etc.).