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(+1)

Thanks for the feedback! Glad you had fun.

There is (almost*) always a slower but easier way to approach obstacles. In that last level, you (almost*) never need to actually bounce across enemies. You can take your time, jump on an enemy without horizontal momentum and turn it into a platform below you, temporize, rinse and repeat.

* I think there's actually one single jump in the last level you can't take slowly.