Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Have a think about your in-game item's inherent value to the player. What do they provide that incentivises them being picked up in the first place.

I like that the timer doesn't begin until I leave the wooden zone.

Physics is all wonky and doesn't lead to an enjoyable player experience. Tweak values

Weird locations for items. Have a think about how everything integrates in your level design