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(+1)

ahhh... I'm so sorry for complaining about it. My bad for not realizing it. I must then give you game another go.

No worries. We knew that there would be people who may see it as an inconsistency or a bug, and decided to run with it anyway because it did add to the experience. When it was a set static distance, it didn't feel as "fun" to play when testing the mechanics. :)