I actually played this game twice. it seems the plot is mostly the same no matter what dialogue you choose? the music choice is good and able to build up the atmosphere.
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Thanks for playing!
You're right, it's essentially a single linear path. Generally I like player choice, but decided on that early on to keep things simple to limit scope and preserve my own sanity. It is more of an illusion of choice- kinda a Fallout 4 ish "yes, yes, sarcastic yes, no but actually yes" dialogue tree. I put a few of those choices in to give the game a bit of interactivity, and it does sometimes affect the next line/response.
The music selection was done in a hurry this time. I think it generally turned out pretty well, though there are a few parts I'm not totally happy with.