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Thanks, the generator is quite simple: I generate points that are 100 units "up" from the previous point in a list, then I shift the point a random amount sideways to create the turns, then I use all these points to create a spline curve (to smooth it out). From that curve I generate more points, randomize a width for every section and then I just draw everything using shapedrawer. 

Oh, and I create a chain body in box2d for the walls. 

Source code is here: https://github.com/lavaeater/created.by.a.robot.takeover

woooow amazing! thanks for sharing congrats on the applied tech! :3