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Loved it! I had trouble at the start, trying to figure out where to click to navigate and whatnot, but after that, things went well. I like the dynamic cursor, but maybe if there was a shaded region that would show where to click, it would help players navigate? There also could've been something weird going on with WebGL, as I always struggle to get the viewport right haha. I'm always impressed by your art, and combining it with the music made the mood perfectly chill. A little bit of puzzle solving is the cherry on top, and I'd love to see this day play out even more next year.

Great stuff as always.