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(2 edits) (+1)

Yeeeeee, I'm so happy poison is going to be nerfed ahahah. I like tough challenges but I admit it was forcing me to never pick different strats from the healing one ^^'' It limited the fun.

Thanks for the explanation and for the game, as always <3

Oh, also! I humbly thought of an idea that I wanted to share, don't know if it's interesting. What if Seras is or becomes immune to poison? Very often I found myself thinking "she is a snake, and a venomous one, why does poison affect her?" XD I know it's a "narrative" side of thinking and maybe it doesn't work on a mechanic-balancing standpoint, but dunno, I found it an interesting idea. You can ignore it or pick it up as you wish of course, it's your game u,u

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hmm possibly!  It would certainly help mechanically because Seras likes long battles and well... poison gets really dangerous the longer you wait.  If it were to get added, immunity would be too strong though, it would have to be something like resistance.

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Resistance could also be cool indeed! :D