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oop sorry i didnt see this,. not much i can do about this right now unfortunately since as far as im aware godot 4 only supports vulkan for now so it cant run on older hardware

(1 edit)

Actually this is fixable. Godot4 currently doesnt fallback to GLES 3 when the gpu doesnt support vulkan, but you can either:

  • run the project with --display-driver opengl
  • change the project to use the Compatibility mode instead of Forward+ (this will fix alot of the MacOS issues too)