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This is one of the standout games for me. The art (as many have mentioned) is great, as is the audio.

The minimal UI & lack of tutorial are both great - it's fun to explore and learn the mechanics as you go. My best time is 4m20s, which looking at the comments it's a pretty decent score I think. Is there actually a win condition for the game, just wondering if I should keep trying or not!


My only criticism is that void consumed the temple as the offering animation was playing. I feel like God could have been a little more patient in that moment! The fruit was right there, you unstable so-and-so!

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Thanks a lot!

We spent unreasonable amounts of time on the game, I basically coded all my waking time for two weeks straight even though I’m not a workaholic. Our artist is a workaholic :) So we’re all glad the game stands out after that maddening effort.

It’s awesome the minimal UI & intentional lack of tutorial worked for you, I guess you’re the intended audience - explorer :) Comments here show that many users prefer a more controlled introduction, I’m still not decided on how much of that to include in future games - generally I like as little as possible.

There is no winning condition (like in real life, heh), but you can make history by beating 5:20 which is the highest recorded time (by me and our sound engineer). I think one or two more sacrifices could be done if you try hard and get a good RNG :) Be sure to drop a screenshot of the score screen here if you do that.

And I completely agree, obliteration during sacrifice is brutal, unfair, inhumane. I’m sorry for that, the timer should probably stop during the sacrifice 🙈

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Smashed it, mate! :)

Well Played, this is a current record 🥳