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(+2)

Really magical. I LOVE the pixelate shader and the music is really, really well done. It took me few minutes to get used to the camera angle, I had the urge to look around. All the important elements of the game are exposed and stand out. Well, when I grew the mushroom, I missed the road up the hill, and was swimming around looking for other spells and ingredients, until finally came back and looked around properly. Also, I think the boat is not easy to use. It acts as if it has spinning wheels. In my opinion, it would be better to just let the boat turn in place. Overall, I really liked it. Well done!

(+1)

Thanks so much for giving it a go and giving this great, detailed feedback! It will really help us improve the game for the post-jam release ^^ The camera angle was a bold choice made early on, and later in the dev. process we couldn't go back as the whole world was designed to be seen from one angle. The path up to the mushroom not being very obvious was also mentioned by someone else, so that's a point I'd like to fix for sure. And yeah... the boat! It's pretty clunky >:) I intentionally modeled it after a car, but I think having it spin in place would be better yeah (it can be really frustrating now). Anyway, thanks for giving it a try, cheers!