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Wow, that was very fun. This game is very well designed, and i loved the variety of upgrades and how it all tied into the core loop. It made the decisions have a lot of weight.

One thing i would reccomend: A little more variety in how the enemies function. At the moment most of them move and attack in much the same way as the others. Some variety in the movement would make them more interesting.

Some more variety in the enemies will be added in a future version post-jam, it is something we really wanted to do, the moles and bats are something, but we will be working on better enemies for sure