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(1 edit)

Oh this is an amazing game! It works very well for the theme and focus and is a lot of fun to play. The only issues I sort of have is that I don't think I ever saw the tutorial text explain the apples, and that on what I believe were levels 3 and 4, I slept only to spawn with monsters right at the campfire. That last one could be simplified by making sure the monsters aren't right there at the start of the level, or giving a little screen between levels for the player to click when they're really ready for the next level. Like maybe it's just an image of the character sleeping, but it could also give you a moment to not only take a breather between levels, but potentially also see what equipment you have since I was very glad to see the items you gathered carried over into the next level.

I really enjoyed the fact that the night got darker as you went on, making it harder to see so you would be more likely to move on to the next level. The light around the player could have been a little bigger, maybe less of a static circle and maybe more it's a light that fades a little as it gets further out, but it works as is. Plus the fact that later in the night becomes a little more of a struggle means you can't as easily just stick to an easy level to hunt monsters and grab plenty of materials so you can grind your way to be stronger to make later levels easy. 

Lastly, it might have been nice to make the game fullscreenable. I've got a computer with high enough resolution that game game took up a little more than a ninth of my screen. It was still absolutely playable, but it would be nice to resize the game. (I saw you made in in game maker, so it's pretty easy to make it resizable, it's just hidden in a menu that I know I had to look up to find for mine)

Anyway, I really hope to see you potentially add more to this game as it's really good! definitely one of my favorites from the jam I've seen.

Small addition, love the fact that coming here to leave a comment or rate it has the name of the page being 'rate this stick i found' which makes the title even better. yes I would love to rate the stick. that sure is a ten out of ten stick. strong and sturdy but easy to swing.

(+1)

wow that is a lot of feedback. and yeah, this game could use a lot of improvements. I never mentioned it, but apples give you shields that can tank enemy damage and not lower your overall health and candles are supposed to give you back health temporarily as long as you are near it, i thought I would let players learn and see what items do on their own. I also got bombarded with enemies when i start a new level and I'm forced to adapt. I thought I fixed that during the jam, but i must've not. your idea of a screen that gives you a breather and a neat one and I plan to add that in later versions of the game. I've gotten feedback about Fullscreen and the player light already so this the just ensures that this should be changed as soon as possible (I checked and you're right, allow Fullscreen switching is right there, thanks :))  Im glad you still enjoyed the game overall. you along with everyone else who has commented have really encouraged me to keep working on this game and try to make it a full release after the jam is over.

Glad to hear! I know I'm planning to fix up the smaller issues in my game when the jam voting is over and I can edit my game, but then I'm planning to go back and make a v2 that redoes a lot. But in general, I'm hoping to see which games do get updated versions because ones like this I love enough I would really love to see that updates version.