Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The gliding and spinning is a really fun mechanic! The last jump is very difficult tho. I tried it a lot of times and I got too frustrated to continue. I think it would be more bearable if spikes would not insta kill you. 

Other than that difficulty SPIKE this game has potential! Well done

(+1)

Thank you very much! I'll try my best to decrease the overall difficulty. By the way. I recommend doublejumping to the first air enemy, spinning on it, mildly use glide to cancel your vertical momentum when falling down and then spin on the next two enemies in case you dont wanna pick the upper path, which you can get to by using the regained air jump in order to jump over the spike (which is alot riskier, but gets rewarded with 2 health pickups, which do add a risk reward kinda mechanic.