Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hey there!! First of thank you for this amazing tool it works like a charm. I'm looking for a way to turn objects from the Tiled Editor into Unity Prefabs. I found some tutorials for your old Tiled2Unity, but i can't get them to work. I would be super thankful if you can give me some hints or tutorials how i get this to work.
Thanks in advance and best regards

David / nothingAD

Hi there. I'm working on a new version of SuperTiled2Unity that will make it easier to replace objects in your maps with prefabs. In the meantime you can try to write a custom importer (which is usually how I do such things).  I don't have much documentation on this but this example on github should give an idea. In particular, `TrackCustomImporter.cs`, is the custom importer doing most of the work.

Thanks for your reply, this new feature sounds great! The CustomImporter Script was exactly what i was looking for, thanks for the link. Know i have a idea of how this thing works

Cheers