I tried to create a clean and polished game. I'm glad that it shows
- I wanted to keep the rotations free as it creates more possibilities for the puzzle design in the future
- I'll definitely look into this. At the moment I have a generic factory ambience but special music and ambience for each level could be good.
- Yes, it's like a temporary solution right now. I'm thinking of improving it when I add a better UI. Hopefully, it should be more frictionless that way.
Thank you for the feedback, I appreciate it!