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Hey Searle, 

Thanks for your message and for using my assets!

As long as:

  • your game is free, or
  • you are an indie-dev (1-3 person team), not a company, or
  • your game does not make more than 500$ a month

Do not worry at all. Credits is always highly appreciated (thank you!). If someone wants to make money on a professional level with their project and wants to use modified parts of my assets, just get in contact with me. I would love to make (more) art for the game, or we can get along with some agreement. In the end, I make a living from doing graphics - keeping in contact with the community and trying to get the best out of everyones games is keeping me alive.

Be sure that I would never lawsuit indiegame-devs making free or "low-income" indie games. You are welcome to use the assets and modify it. This applies to all of my assets I published on as long as the points above are true.

I hope that clarifies my choice of the license and you can use it in your projects as you want. 

Best regards,


(2 edits)

Thanks for making that clear.

I was considering this as part of a pile of possible resources for experimenting with game development but, while I respect your position, if I make a free game, my ultimate aspiration would be to see it beside things like OpenTTD in the Debian Linux package repositories, and all major definitions of open-source include a clause which Debian phrases as "No discrimination against fields of endeavor, like commercial use.".