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(+1)

Very nice idea to have a scavenger hunt game.

The lighting is nice, and the sun color is warm, so the overall atmosphere feels nice.

The level is a tad small, but the objects are fairly well placed. It doesn't feel natural though, since everything is perfectly aligned to each other, it would help a lot to have some random rotations and alignments here and there.

It would be nice to have some more interactivity with the world, other than running over collectible object, maybe having to press a button to collect the items.

The player character also sticks out from all the flat shaded low poly assets, and there's something weird when it goes from it transitions animations.

Thanks for playing! I was going for the "One Room" mechanic spread over a larger area but yeah I think it could benefit from being a bit bigger. I tried making a lot of objects differently positioned and rotated, maybe less so around the edges though. Appreciate the feedback and suggestions!