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I am at a loss for how to run this. I read through the All4Two/Scene Builder rules on the Goblin Market page, but was still left a bit confused. Being more declarative in the introduction section on what the players are getting into could help a GM to figure this out. 

The situation itself is wild! There's a solid feeling of opposition, push-pull, going on, and it's hilarious that a wig is the cursèd item that can set this off. That said, Donatela's role could be more explicit for the GM, and the "Plot" section feels a bit railroady. For example, I think it could be interesting to build in a piece which would allow Acting Governor Orville to be corrupted before Barnabas releases the new song. It would be harder, but with added payoff, perhaps? Just thinking out loud here a bit, feel free to ignore me, haha.

(+1)

Thank you so much for taking the time to review A Most Wicked Wig! (Dunno why I needed to add 'in Bonmont' but it felt right at the time.) Yes, you are right, you would only get an inkling how to run this as an adventure using the Goblin Market ruleset. This was used as marketing material to give an example of a short adventure. That being said I totally agree with you about the railroading. I am envisioning this to be used as an introductory adventure so corrupting Barnabas, to Donatela, and finally to Orville should be made apparent (or as chaotic as you want it to be I guess, they are goblins after all!). I hope to revisit this adventure (maybe when publication time gets closer in December) and expand on the Plot and clarity like you said. Thank you again!