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I love the calibration function and how the player doesn't need to press but instead just hover over the buttons. The jump sound effects tend to distract the player from the instructions if the jump button is misclicked though - maybe you can turn off the sound effects if there's a new instruction.

(+1)

Thanks for the feedback. Yes the jump sound needs to go. Thanks for the calibration feedback. Different people will need different target sizes, was actually really happy with how that turned out. I had designed the game with that in mind from the start, was just not sure I would get to it on time. Thanks for taking the time to play the game.